

The peripheries of both bogs are home to ancient grafs, and as the graves dissolve into the slime, geists proliferate. Both were once groves of pines, but those trees now sink into the peat muck at odd angles, creating a tangle of dead trunks.

The Farbogs, twin bogs flanking the middle ridge.The Somberwald, a winding, drooping wilderness adorning the hillsides.Founded on the ruins of Castle Falkenrath. The Heron's Grace Monastery, a noted pilgrimage destination between Hofsaddel and Getander Passes.Witch covens, scattered huts inhabited by witches who bargain with demons in order to gain magical power.Devilthorn Lodge, a human watchtower guarding the Ashmouth, frequented by demon hunters and devout cathars.The Ashmouth, a demonic gateway, located between the Hofsaddel and the Needle's Eye.Humans will take the Needle's Eye path only in the event of emergencies in the neighboring valleys. Needle's Eye is a narrow, treacherous, and deadly path because of the presence of vengeful geists on the route as well as its proximity to Ashmouth and its devils.The reason: human interaction is good for the long term, as long as it's among Stensians. Hofsaddel is a wide and well-trodden pass and one that the vampires leave alone.Only two passes connect the valleys across its precipitous slopes. The Midland Range, dividing the Inland Valley's from those of the Outland, the middle reach of Geier Reach is a forbidding range.Geier Reach Sanitarium, a mental asylum for "mad prophets" and other doomsayers.Wollebank, a large village of shepherds and their families.Silbern, a tiny stone watchtower manned by fatalistic cathars and surrounded by several family farms.It is within a night's walk of the Voldaren Estate. Markov Manor, a hilltop estate overlooking the Kruin Pass.It used to be watched by the Markov vampires. The steep Kruin Pass is the only reliable path into Gavony.It has a view out to the coast of Nephalia. This immense fortress protects the huge The Voldaren Estate. The Lurenbraum Fortress overlooks Ziel Pass.The cliffs at the end of Ziel Pass descend for 1,600 feet, and the only way to get to the churning waters is to trek by foot or mule down a treacherous path of endless switchbacks plagued by the geists of those who have died trying to do the same. On the other end the Ziel Pass offer's Stensia's only access to the sea.At the one end, this stretch leads to Getander Pass and Kessig, a long, zig-zagging route watched by the rapacious Falkenrath vampires.Between the first and second ridge of the Geier Reach lie the scattered dales called the Inland valleys.The shape of the Geier Reach creates two long valleys in the province, and foothills separate those valleys into numerous, isolated segments. In the remotest parts of the Geier Reach live dragons, brutal fire-breathers that prey on any creature that strays into their territories. The passes through Geier Reach are few and precious all who travel into or out of the province must use them.

The highlands are dotted with caves and crevasses that are reigned by vultures, bats, and other larger creatures. Inland, the mountain peaks are forested, whereas in the chain's middle the tree line gives way to bare rock at its verge, the peaks disappear into the clouds. This chain grows steadily higher in elevation as it moves from the borders with Gavony and Kessig toward the province's outer edge.

The mountain range that dominates Stensia, the Geier Reach, defines it utterly. It borders Kessig, and parts of it are within line of sight of Thraben and the Nephalia coastline. The suffering humans of Stensia have an irrational home loyalty, but strictly speaking, have few options: they are trapped in the narrow mountain passes of the province and attached to their customs and lives of meetings. The chain of mountains of Geier Reach that dominates the province, separates the valleys from each other, making them easier to monitor and control. The powers that govern Stensia, the vampiric bloodlines, reap the benefits of the isolation in the region. The sun never seems to shine through the colorful clouds in Stensia. Its indigo and black mountains disappear in the clouds, and humans can only imagine what is living in their veiled peaks. Its wooded lands, crossed by a dense fog, show chromatic colors of dark green, purple, and gray. Its valleys range from pasture fields to sinister swamps where dead conifer sink slowly.
